We’re looking for a Marketing Artist to create video ads and static creatives for our games, working closely with our publishing team.
You’ll use AI tools to generate visuals and footage, then bring them together through editing, animation, motion graphics, and effects. We’re looking for someone who can take a creative brief through to a finished ad, choosing the right tools and preparing the final assets for each platform.
What you’ll do
Create AI-generated images, video footage, and other visual assets that fit each game’s style and creative brief.
Turn these assets into finished video ads using After Effects and other editing or compositing tools, including animation, transitions, effects, typography, music, and sound effects.
Prepare platform-specific versions of creatives, adjusting layouts, pacing, aspect ratios, duration, safe zones, and export settings.
Design static ads, banners, and other visual assets when required.
Work with our publishing team to develop creative ideas and revise ads based on feedback and test results.
Explore new AI models and tools, identify where they work best, and incorporate useful improvements into your production process.
Keep source files and project assets organized so creatives can be updated and adapted efficiently.
What we’re looking for
Strong hands-on expertise with AI image and video generation tools, including knowing which models and workflows suit different creative tasks.
The ability to direct, refine, and combine AI outputs while maintaining visual consistency and fixing unwanted artifacts.
Proficiency in After Effects or comparable motion graphics and compositing software, alongside video editing skills.
A good eye for composition, animation, pacing, and visual storytelling.
Practical knowledge of creative requirements across advertising platforms, including video and image specifications, placement constraints, and final delivery formats.
The ability to independently produce both finished video ads and static creatives.
A portfolio showing relevant AI-assisted work, motion graphics, or advertising creatives.
Availability to work on-site in Ankara at least 3 days per week in a part-time role.
Nice to have
Experience creating advertising creatives for mobile or PC games.
Familiarity with game marketing, user acquisition, and creative testing.
An understanding of marketing concepts and metrics such as hooks, CTAs, CTR, CPI, and ROAS.
Experience using campaign feedback to improve creative concepts and produce new variations.
Additional skills in graphic design, illustration, or 3D production.
Previous marketing experience is a strong plus, but it isn’t required. You’ll work alongside our publishing team, which will provide campaign context, priorities, and feedback.
How to apply
Please include your CV and portfolio, with a few examples that best represent your video and static creative work.
For selected examples, briefly explain your contribution, which AI models and tools you used, and how you edited or refined the generated material into the final result.
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