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Animation Engineer

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Job Description - Animation Engineer

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As a Animation Engineer, you will be at the forefront of developing captivating character animations that bring our game to life. Working closely with animators, artists, and game developers, you will utilise your technical skills to develop and optimise animation systems, tools, and pipelines. From character movements to environmental animations, your contributions will play a crucial role in elevating the visual quality and immersive experience of our game.

Key Duties Include

  • Collaborate with animators, artists, and game designers to understand animation requirements and technical constraints.
  • Design, develop, and implement animation systems, tools, and pipelines to support character and environmental animations.
  • Optimise animation performance and memory usage to ensure smooth gameplay experiences across various platforms and devices.
  • Implement advanced animation techniques, including blend trees, inverse kinematics (IK), and procedural animation, to enhance character behaviours and interactions.
  • Integrate animations with UE5 and proprietary tools, ensuring seamless synchronisation with gameplay mechanics.
  • Stay up-to-date with the latest animation technologies and industry trends, and share knowledge with the team to drive continuous improvement.
  • Proven experience as an Animation Engineer or similar role in the games industry.
  • Proficiency in programming languages such as C++, C#, or Python, with a strong understanding of object-oriented design principles.
  • Solid knowledge of animation techniques, including rigging, skinning, keyframing, and motion capture.
  • Experience with animation middleware and tools (e.g., Maya, Blender, 3ds Max) and game engines.
  • Strong problem-solving skills and attention to detail, with the ability to debug and optimize complex animation systems.
  • Excellent communication and collaboration skills, with the ability to work effectively in a team environment.
  • Passion for gaming and a creative mindset, with a desire to push the boundaries of animation technology in games.

Desirable

  • Experience in Unreal Engine.
  • Experience working on open world titles.
  • Experience working on current generation consoles.
  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support
Original job Animation Engineer posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
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