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Associate Lighting Artist

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Job Description - Associate Lighting Artist

At Rockstar Games, we create world-class entertainment experiences. 


Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 


Rockstar is on the lookout for a talented Associate Lighting Artist who possesses a passion for lighting environments, cut-scenes and characters..


This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland. 


WHAT WE DO



  • We use a creative eye and technical skill to bring the game world to life, layering lighting and atmosphere to help create a coherent world, enhancing the story telling through the use of colour and composition.


RESPONSIBILITIES



  • Create and maintain all elements of lighting i.e. dynamic, interior and exterior setups, cinematic set and character lighting.

  • Ensure that all lighting deliverables are completed fully and in line with production schedule.

  • Collaborate on post process pipeline with leads, and art direction.

  • Maintain a balance between visual quality and performance requirements for real time game application.

  • Remain up-to-date with lighting techniques through industry research and prototyping new tech with code.

  • Keep artistic style consistent with defined visual style for the game.

  • Work with design to make sure lighting accentuates missions, objectives and game flow.

  • Participate in R&D of new techniques to implement into production pipeline.


QUALIFICATIONS



  • Must provide a portfolio through a web-page or other digital media to be considered.

  • Sound knowledge and use of lighting techniques in the video game or VFX industries.

  • Demonstrable experience with 3DS Max, Photoshop, After Effects and other 3rd party software or tools used in the production of environment and character lighting.


SKILLS



  • Strong technical background and understanding of how In-Game lighting engines work, with ability to grasp new programs and systems quickly.

  • Ability to work with a high degree of self-direction and motivation.

  • Able to prioritize and multi-task.


HOW TO APPLY


Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.


Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. 


If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.


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