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One of Us is looking for a Creature / Character modeller who has experience in creating photo realistic Fantasy and real life Creatures / Characters for VFX projects.
Alongside good technical knowledge of character / creature workflows within VFX, the candidate must also have a good eye for detail that is capable of matching onset data and also the ability to translate reference material into fantasy creatures.
Good knowledge of working with downstream departments ( Riggin, CFX and Animation) is required alongside Anatomy knowledge of both humans and creatures.
Experience of Facial modelling utilising FACS of both human and animal will also be a part of the role.
A portfolio of work that demonstrates these qualities is required for consideration towards this role.
Responsibilities:
What we are looking for:
In return we offer:
Hours and location
Our core hours are 9.30am to 6.30pm or 10am to 7pm Monday to Friday.
We have a great office in Old Street where you would be based. This is an hybrid role where you would be required to work in the studio a minimum 2 days a week.
To apply
You need to have a current and full work permit for the region that you’ll be working in. Please disclose if you need sponsorship support to be able to work for One of Us.
One Of Us Corp.
Founded in London in 2004 by Rachael Penfold, Dominic Parker and Tom Debenham, One of Us is an award-winning visual effects studio for feature films, episodic, commercial projects, as well as immersive art installations. Highly regarded for our design-led concept work, One of Us remains a key creat...
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