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Embedded Video Software Engineer

icon building Company : Brightsign
icon briefcase Job Type : Full Time

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Job Description - Embedded Video Software Engineer

BrightSign builds the media players behind digital signage deployments worldwide. Our devices run 24x7 in demanding real-world environments, powering everything from retail and hospitality to transportation and enterprise communications. We design both the hardware and the software stack, from bootloader and embedded Linux through device drivers, media playback, BrightScript, Chromium, and Electron.


We’re looking for an embedded software engineer with a solid foundation in media playback to join the team working on the next generation of our platform. This role is a good fit for someone who enjoys working close to the hardware, getting hands-on with audio/video challenges, and contributing to production systems that customers depend on every day.


You’ll join a highly technical team with broad ownership across the stack. While our work spans many areas, this role is especially focused on video and audio playback, media pipelines, and the Linux platform work needed to make that experience robust, efficient, and maintainable.


What you’ll work on



  • Develop and optimize playback features across audio, video, and streaming use cases

  • Debug and investigate issues across embedded Linux, device drivers, media frameworks, and application layers

  • Improve performance, resource efficiency, and reliability on constrained hardware

  • Collaborate with other engineers and stakeholders to deliver well-engineered solutions

  • Contribute to code quality through code review and testing

  • Participate in technical discussions and design conversations


What we’re looking for



  • Professional experience building embedded software in commercial products

  • Hands-on experience with media playback, including audio/video pipelines and real-world debugging

  • Strong C and C++ skills

  • Solid Linux experience, including comfort with low-level investigation and command-line tooling

  • Understanding of media formats, codecs, streaming protocols, and related playback technologies

  • Experience with or exposure to technologies such as ffmpeg, gstreamer, 1mpv, mplayer, ALSA, or similar is especially relevant. Experience with git is expected; Gerrit is a plus.


Our OS group is primarily based in Cambridge, with a small number of remote engineers across the UK and US Eastern time zone. We’d ideally like this role to be based full time in the Cambridge office, but we can be flexible for the right candidate.


If you want to work on embedded systems where video performance, platform reliability, and hardware-software integration genuinely matter, this is a role with real technical depth and product impact.


 

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