You’ll be the senior technical owner for building and shipping multiplayer digital board game experiences. We primarily ship in Unity, but we’re also open to (and excited by) Flame for certain lightweight game experiences inside our Flutter ecosystem. You’ll set engineering standards, own core gameplay architecture, and lead an AI-accelerated development workflow across the team.
Game Architecture & Development
Design and build Unity-based digital board games
Implement server-based multiplayer
Structure gameplay systems for clarity, maintainability and iteration
Ensure strong performance across multiple platforms
Live Ops & Monetisation
Integrate first-party IAP systems
Implement analytics and experimentation
Enable remote configuration and iterative updates
Build games that can evolve post-launch
Build Pipelines & Release Ownership
Set up and maintain GitHub-based CI/CD
Manage staging and production environments
Handle technical store submission processes (iOS/Android)
Ensure reliable, repeatable release cycles
AI-First Development Standards
Define how we use AI tools in daily development
Build repeatable AI workflows (scaffolding, refactoring, testing, debugging)
Reduce manual workload while maintaining engineering quality
Set guardrails for review, correctness and maintainability
What success looks like
Stable, maintainable game architecture supporting multiple releases
Reliable build pipelines and smooth store submissions
Multiplayer working seamlessly for lightweight board game play
Live ops integrated and measurable
AI workflows meaningfully reducing development time
Clear technical standards adopted across the team
We’re committed to building a team that reflects a wide variety of backgrounds and perspectives, and we encourage applications from underrepresented groups.
Essential
Strong commercial Unity (C#) experience
Experience shipping mobile games
Experience integrating Photon or similar multiplayer solutions
Experience implementing IAP and analytics systems
Experience setting up CI/CD and managing release pipelines
Strong interest and experience using AI tools to accelerate development
Pragmatic engineering judgement and product mindset
Desirable
Experience with WebGL builds
Familiarity with live ops systems
Experience adapting board or tabletop games digitally
Exposure to Flame (nice-to-have, exploratory)
Working Style
We’re looking for someone who:
Enjoys technical ownership without people management
Values speed, iteration and practical delivery
Is comfortable being the technical authority in a small team
Is excited about using AI to multiply impact
Thrives in a creative, product-led environment
We’re currently growing our digital team, so the process may take a little longer - but we’ll keep you updated throughout.
Annual Leave Entitlement (Full-time): 16 days, in addition to Bank and Public Holidays.
We work a four-day week (we were one of the first companies to implement this and we’ve never looked back).
Enrolment in the Employee Benefit Trust after 12 months (everyone owns a part of the Big Potato)
Free BUPA private healthcare.
Access to the Government Pension Scheme.
Each year you are entitled to a £500 bonus (pro rata) to put towards your holiday.
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