Contract: Initially a 12-month fixed term contract
Location: Remote working permitted within the UK only.
Critical to our development pipeline. With your comprehensive understanding of best practices, ability to avoid unnecessary complexity, and technical expertise across multiple aspects of video game programming, you’ll be making a huge impact on the exciting projects we work on.
Responsibilities
Write high quality and reliable code on a timely basis.
Occasionally oversee and mentor junior engineers on the team.
Be hands-on with code, implementing features and attending to bug fixes as needed.
Working closely with other disciplines collaboratively on your project.
Collaborate with teams to deliver testable builds in regular fashion.
Be proactive in tackling technical issues.
Experience in UE5.
Advanced knowledge of C++ and/or C#.
Experience in PC and/or console programming.
UE Networking/Replication: Hands-on experience implementing and debugging networked features using UE’s replication framework. Candidates must have worked directly on systems that needed robust multiplayer synchronisation.
Networked Physics in UE: Practical experience handling physics-driven objects over a network, including dealing with edge cases like jitter correction, ownership transfers, and authority hand-offs in complex scenes.
Network Optimisation: Demonstrated history of profiling and optimising network bandwidth and performance in UE-based multiplayer projects.
Desirables
Networked Vehicles in UE: Experience building or maintaining networked vehicle systems where vehicle control and replication fidelity are a key gameplay pillar. (e.g., racing, vehicle combat, or traversal-centric games).
Physics Engine Integration: Familiarity with integrating or fine-tuning physics systems in networked environments, including third-party engines like PhysX or Chaos.
Console Experience: Previous experience shipping networked titles on console platforms (PS5 and/or Xbox Series).
A friendly working culture and environment
25 days holiday + bank holidays
Christmas shutdown
Flexible working hours
x 4 Half-day Fridays (during the summer months)
A day off on your birthday
Parental leave
Workplace pension scheme. Currently, our employer contribution is 3%
Ongoing training and development
Employee Assistance Programme (EAP)
Comprehensive Medical Insurance
Weekly Yoga Class
Anti-Crunch ethos
Referral Bonus Scheme
Free parking
Bike2Work Scheme
Social Events/Project Launch Wrap Parties
Charity Events
Branded merchandise
About Us
Founded in 2017 by a group of industry veterans, we are a highly experienced and professional team of developers with a shared passion for video games. Nestled in the heart of Liverpool’s creative quarter, our stylish studio is situated close to hundreds of cafes, bars and restaurants, and is a stone’s throw from Lime Street station, connecting us with the rest of the country.
Important As an equal opportunities employer, Wushu Studios is committed to the equal treatment of all current and prospective employees and does not condone discrimination on the basis of age, disability, sex, sexual orientation, pregnancy and maternity, race or ethnicity, religion or belief, gender identity, or marriage and civil partnership. We aspire to have a diverse and inclusive workplace and strongly encourage suitably qualified applicants from a wide range of backgrounds to apply and join Wushu Studios.
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