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Embedded Software Engineer

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Job Description - Embedded Software Engineer


  • 🔹 Core Technical Expertise

  • Embedded & Streaming Software Engineering in AAMP/RDK environments
  • Strong proficiency in C++ (C++17) for high-performance media applications
  • 🔹 Development, Testing & Collaboration

  • Unit testing using Google Test and Google Mock
  • Contribution to CI pipelines: automated testing, build validation, and quality checks
  • Experience with CMake for build systems and cross-compilation
  • Strong analytical and problem-solving skills with attention to detail
  • Ability to troubleshoot production-level streaming issues independently
  • Collaboration with cross-functional teams (platform, network, backend)
  • Clear documentation and communication for debugging insights and solutions
  • Focus on delivering reliable, scalable, and high-performance streaming systems
  • Hands-on experience with GStreamer for multimedia pipeline development and debugging
  • Deep understanding of adaptive bitrate streaming and playback architectures
  • Expertise in media player debugging: log analysis and pipeline state tracing
  • Diagnosis of streaming issues:
    • Network latency and throughput fluctuations
    • Buffer underflows and playback interruptions
    • Pipeline state transition failures
    • CDN and DRM timeout issues
  • Experience with streaming libraries: libcurl, libdash, libxml2
  • DRM integration knowledge: Widevine and PlayReady (license acquisition, key exchange, error handling)
  • Strong Linux and embedded systems experience (RDK, Yocto)
  • System-level debugging, memory analysis, and performance tuning
  • In-depth understanding of media pipeline stages: demuxing, decoding, buffering, rendering
  • Advanced GStreamer debugging: element issues, caps negotiation, A/V sync
Original job Embedded Software Engineer posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
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