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Augmented Reality and Game Development Adjunct Faculty Traditional Campus - (Fall 2026) College o

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Job Description - Augmented Reality and Game Development Adjunct Faculty Traditional Campus - (Fall 2026) College o

Make a Difference at Grand Canyon University

The College of Engineering and Technology employs faculty and faculty leaders who are passionate about engaging and mentoring students to best prepare them for the continuously changing worlds of IT and Engineering. Our faculty are energetic advisors who are committed to helping our students grow academically, spiritually, and personally. They are experts in their respective fields, in addition to being passionate educators and collaborators who help enhance the college experience for all students.

Join our mission in helping others find their purpose and start your instructor career with GCU. The College of Engineering and Technology offers rewarding opportunities for adjunct faculty to teach part-time, face-to-face instruction at our Phoenix campus. If you are highly motivated and passionate about teaching exceptional quality instruction in modern facilities with smaller class sizes, we’d like to hear from you.  

Why Work at GCU:

  • Tuition benefits specifically for the adjunct employee
  • 401(k)
  • Employee Perks and Discounts
  • Gym and Fitness Center
  • Canyon Health & Wellness Center

GCU Traditional Campus – Phoenix, AZ:

  • Courses are in-person and on-campus for the Fall 2026 Semester (09/08/2026 - 12/18/2026)

Course: Augmented Reality and Game Development

This course introduces students to the exciting field of augmented reality and its integration with game development. Through this course, students explore the core concepts and techniques required to design and create interactive and immersive AR gaming experiences, fostering practical knowledge in developing AR applications that blend virtual content seamlessly with the real world, opening up a world of possibilities for innovative and immersive gaming experiences.

Students work on practical AR game development projects, allowing them to apply the knowledge gained in class to create their own interactive AR gaming experiences. By the end of the course, students will have a comprehensive understanding of AR technology and be well-equipped to contribute to the exciting and rapidly evolving field of AR game development.

What You Will Do:

  • Facilitate classroom lecture and discussions
  • Engage students in learning course objectives and topics
  • Assess student performance and mentor success in the classroom
  • Provide a positive example to students by supporting the University’s Doctrinal Statement, Ethical Position Statement, and Mission of Grand Canyon University

What You Will Bring:

  • Preferred: BS in any STEM field + MS in Game Development OR BS in any field + MS in Game Development + portfolio of Game projects.
  • Minimum: BS in Game Development + 20 Graduate credits in any Science, Engineering, Business, or Social Studies field OR BS in any STEM field + 20 Graduate credits in Game Development AND Portfolio of game projects.
  • Knowledge of Game IDEs (e.g., Unity, Unreal). 

Before submitting your application, please attach the following to review:

  • Your unofficial transcript reflecting degree earned with 18 graduate credit hours in the areas listed above
  • Your unofficial transcripts for any applicable conferred graduate degrees

#gcu #gamedev #AR # VR #INDLOPESUP

       

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