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Atomic Industries is building the most advanced manufacturing company in the world by combining the industrial DNA of Detroit with the speed, intelligence, and execution of Silicon Valley. Most physical goods, from cars and medical devices to packaging and aerospace systems, begin their life in a mold or are shaped by a manufacturing tool. These tools take weeks or months to produce and rely on slow, manual, and highly specialized workflows that haven’t fundamentally changed in decades. Atomic is the first company to truly accelerate that process. By applying artificial intelligence to the core challenges of geometry, process planning, and fabrication, we are dramatically reducing the time it takes to go from design to production. What once took months now takes days, and soon, minutes.
We don’t just design software. We operate a real factory in Detroit where our platform produces tooling that cuts production parts every week. Our vertically integrated model gives us tight feedback loops, high iteration speed, and the ability to continuously improve based on real-world results. Backed by top-tier investors, Atomic is restoring speed, flexibility, and capability to the heart of the American industrial base and rebuilding the infrastructure of the physical economy in the process.
As a Computational Geometry Engineer at Atomic, you’ll develop the software infrastructure that transforms raw part designs into simulation-ready, manufacturable, and fabrication-driven representations. You’ll build tools to analyze, manipulate, and reason about complex 3D models, ensuring they’re robust enough to drive fully automated design and production systems.
This role is ideal for engineers who love working at the intersection of geometry, algorithms, and real-world manufacturing.
Develop algorithms to work with B-rep, mesh, and NURBS representations
Implement tools for geometric healing, simplification, conversion, and constraint enforcement
Build high-performance geometry pipelines that integrate with simulation and process planning tools
Work with both open and proprietary kernels (e.g., OpenCascade, Parasolid)
Design systems for feature extraction, topology classification, and manufacturability analysis
Collaborate with product, simulation, and automation teams to expose geometric logic to upstream workflows
5+ years of experience working with computational geometry, CAD, CAM, or graphics systems
Strong knowledge of geometric representations: B-reps, meshes, point clouds, surface/spline models
Proficiency in C++ and Python; familiarity with libraries such as OpenCascade, Parasolid, CGAL
Experience building performant systems for geometry manipulation or modeling
Ability to reason about edge cases, numerical stability, and algorithmic robustness in 3D environments
Background in manufacturing, simulation, or process automation
Experience designing geometry tooling for downstream applications like toolpath planning or FEA meshing
Familiarity with topology optimization, constraint solving, or CSG representations
Contributions to open-source geometry or CAD systems
Fast iteration: We deploy code daily and validate it in the factory every week
Factory-first mindset: Engineers spend time on the shop floor to understand the real-world impact of their work
Low ceremony, high ownership: We value well-written design docs, tested code, and real results — not meetings
Collaborative culture: Geometry, AI, and robotics teams are tightly integrated and co-develop the product together
Competitive salary and generous equity package
Full medical, dental, and vision coverage for employees and dependents
401(k)
PTO with a 15-day minimum
Quarterly team travel to Detroit
Visa support for TN, E‑3, and O‑1 candidates
Hardware stipend and on-site prototype lab access
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