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Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Roblox Studio is the creation engine behind millions of immersive 3D experiences built by creators around the world. It serves everyone from first-time developers to large professional studios, combining a powerful real-time engine with a deeply expressive toolchain.
We’re entering a major platform transition: evolving Studio into an AI-Native IDE, where intelligent systems can plan, act, validate, and iterate alongside creators. This shift is foundational to the future of creation on Roblox and must be executed with rigor, reliability, and scale.
We are seeking a Director of Engineering for Studio Assistant to own and drive this transformation.
In this role, you are accountable for the architecture, execution, and long-term success of agentic AI systems embedded deeply into Roblox Studio. You will operate at the intersection of platform engineering, AI systems, and developer experience by setting direction not just for features, but for how AI-powered creation works at Roblox.
This role carries responsibility for multi-year platform bets, organizational design, and the technical quality bar for AI inside Roblox Studio.
This role will be based in our San Mateo, CA headquarters (hybrid with Tues-Thurs onsite days).
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