Engage and develop the D&D Game Design team through regular one-on-ones and daily contact. Give regular, direct guidance and feedback to help each designer grow. Ensure your hiring pipeline sources diverse, dedicated people and maintain a fair testing and interview process. Guide, train, and mentor new hires to set them up for success in their roles. Monitor the team's dynamic, workflow, and results. Creatively improve, adjust, and implement sustainable processes that support balanced workloads, healthy collaboration, and lasting success. Develop detailed documentation for internal and external partners—such as design checklists, guidelines, and templates. Guide the identity and mission of the team in collaboration with studio leadership. Contribute to game design efforts when appropriate. Minimum 3 years of experience in managing creative talent in game development. Dedicated drive for fostering and growing design talent. Compassion, appreciation, and a deep understanding of people. Self-motivated curiosity, active listening, and a diverse toolbox of leadership skills. Positive, energetic, and articulate communication to improve on D&D's shared vision. Familiarity with Dungeons & Dragons and game design.
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