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Game Designer - D&D

Job Description - Game Designer - D&D

Conceptualize and design substantial portions of D&D products, including game mechanics, with guidance from project leads. Analyze and incorporate player feedback to create best-in-class RPG content. Help review material for game balance, clarity, consistency—and player enjoyment. Assist in preparing products for publication. Work with project leads and art directors to write art orders. Represent D&D in the larger RPG community through interviews, appearances, articles, etc. 3+ years experience designing RPG products. Expertise in rules design paired with strong analytical skills and long-form writing ability. Proven track record of developing innovative and balanced game mechanics for published RPG products. Good interpersonal and communication skills. Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules. An eye for detail and a dedication to crafting outstanding gaming experiences for players worldwide. Excitement for the future of Dungeons & Dragons.
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