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HyperHug is an international game development company that brings the joy of pure gameplay to the next level. Our games are being played by more than 50 million people all over the world. Our people work worldwide from Cyprus, Armenia, Kazakhstan and Indonesia. We are always looking for talented individuals to join our team and help us create even better games.
As Lead UI/UX Designer, you will own the end-to-end user interface and user experience strategy across all in-game systems, menus, HUDs, and interactions. You’ll lead a small team of designers and artists, working closely with game designers, engineers, and producers to deliver intuitive, beautiful, and responsive UI across multiple platforms.
Responsibilities:
Drive the vision, execution, and polish of UI/UX across our games using Unity and Figma.,
Design intuitive in-game HUDs, menus, inventories, skill trees, and onboarding flows that elevate the player experience.,
Lead and mentor an UI/UX artist, fostering a culture of creativity, feedback, and collaboration.,
Create wireframes, interactive prototypes, and production-ready UI assets using Figma and Unity UI systems.,
Define and maintain scalable UI systems, templates, and style guides for consistency across games.,
Collaborate with game design, art, and engineering teams to ensure smooth implementation of interactive elements.,
Use analytics, playtesting, and user feedback to iterate and refine UI/UX design across development stages.,
Required Qualifications:
5+ years of experience in UI/UX design with at least 2 years in a leadership or senior role within game development.,
Strong understanding of usability principles, game interface flow, and player psychology.,
Proven track record shipping at least one game (PC, console, or mobile) with complete UI/UX pipeline ownership.,
Ability to combine artistic sensibility with technical implementation needs.,
Excellent communication, documentation, and team leadership skills.
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