$28 monthly
Number of Applicants
:000+
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Introducing Moonlake, AI for creating world simulations.
Moonlake is building the frontier of interactive world models: systems that generate, simulate, and reason over 3D environments for robotics, embodied AI, simulation, gaming, and multimodal agents. We are developing AI-native tooling for creating dynamic worlds where geometry, physics, visuals, audio, and interaction remain coherent in real time.
Our team sits at the intersection of:
Embodied AI
Robotics simulation
Interactive 3D worlds
World models
Real-time generation
AI infrastructure
Moonlake is building the next generation of AI infrastructure for interactive digital worlds. Our mission is to enable anyone to create, simulate, and interact with rich environments using natural language and multimodal inputs, turning simple ideas into worlds with structure, logic, and agents that can perceive and act.
Our team has raised $28M in seed funding from NVIDIA Ventures, Threshold Ventures, AIX ventures and notable angels including Naval Ravikant and Jeff Dean to build the foundational layer for the future of AI - powering everything from creative tools and games to robotics training, simulations, and digital twins. Our goal is to make building and experimenting with these environments as accessible and scalable as publishing video on the internet.
We are looking for exceptional research engineers and applied researchers to help push the frontier of interactive AI.
We’re looking for a Member of Technical Staff — Embodied Agents to help build general-purpose agents capable of perceiving, reasoning, and acting inside interactive simulated worlds.
This role focuses on designing agents that can:
Understand multimodal environments
Maintain memory and long-horizon reasoning
Plan and execute actions
Operate across robotics, simulation, and interactive 3D tasks
You’ll work closely with teams building:
World models
Diffusion systems
Interactive environments
Simulation infrastructure
Multimodal generation systems
This role sits at the core of Moonlake’s vision for interactive AI systems and embodied intelligence.
Design and train embodied AI agents operating inside simulated and interactive environments
Build systems that combine:
Vision
Depth
Language
Memory
Planning
Control
Develop agent architectures capable of long-horizon reasoning and interaction
Train policies for continuous and discrete action spaces
Improve robustness, generalization, and environment interaction capabilities
Work on simulation-to-agent training pipelines
Collaborate closely with world-modeling, infrastructure, and product teams
Push toward more general, adaptive embodied systems
Embodied Agent Architectures
Multimodal agent systems
Vision-language-action models
World-aware policy architectures
Hierarchical planning systems
Long-horizon task execution
Memory-augmented agents
Perception & Multi-Modal Understanding
Visual perception
Depth understanding
Spatial reasoning
Language grounding
Multi-modal fusion systems
Environment understanding
Reasoning & Planning
Memory systems
Long-context reasoning
Task decomposition
Decision-making under uncertainty
Goal-conditioned behavior
Planning and execution loops
Action & Control
Continuous control systems
Discrete action systems
Policy optimization
RL and imitation learning
Agent-environment interaction systems
Interactive simulation pipelines
Simulation & Training Infrastructure
RL environments
Robotics simulation
Interactive 3D worlds
Synthetic data pipelines
Agent evaluation frameworks
Scalable training systems
Strong background in embodied AI, RL, robotics, or agent systems
Experience training agents in simulated environments
Strong ML and systems fundamentals
Deep curiosity around general intelligence and interactive learning systems
Ability to move quickly between research and implementation
Comfort working across multimodal systems and interactive environments
Strong coding and experimentation ability
Moonlake’s long-term vision requires agents that can:
Understand environments
Learn from interaction
Adapt to new tasks
Operate inside dynamic worlds
The embodied agents stack is central to making Moonlake’s world models useful, interactive, and autonomous.
You’ll help define how intelligent systems perceive, reason, and act inside the next generation of simulated worlds..
We are committed to being an on-site, in-person team currently based in San Mateo
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