Position Type: Full-Time
Location: Remote
Working Hours: U.S. Business Hours
We’re looking for a Video Game Developer to build, iterate, and maintain game projects using both Unity and Godot. You’ll work closely with designers and artists to turn creative concepts into polished gameplay systems, mechanics, and interactions while taking ownership of features from prototype through delivery.
You’ll spend most of your day focused on active game development across one or more projects. You may build a new mechanic in Godot, review how it fits into existing systems, document your approach, or switch to a Unity project to investigate and fix a technical issue.
You’ll collaborate with designers and artists through written updates and focused check-ins while maintaining a strong focus on hands-on development.
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