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Robotics Software Engineer

Job Description - Robotics Software Engineer

Responsibilities

· Develop and maintain robot software systems for industrial assembly and inspection

applications

· Integrate cameras and sensors including calibration, coordinate frame management, and data pipelines

· Implement and debug coordinate transforms, hand-eye calibration, and rigid body math in production software

· Build production-quality C++ and Python software for real-time robotic systems

· Architect multi-process and multi-threaded systems for reliable robot operation

· Collaborate with algorithms and perception engineers to deploy 3D vision capabilities on

robot platforms

· Develop testing, debugging, and deployment infrastructure for robot software

Minimum Qualifications

· Strong C++ skills (STL, multithreading, memory management) and Python proficiency

· Practical knowledge of 3D transforms, rotation representations, and camera/robot

calibration

· Experience integrating sensors and actuators on physical robot systems

· Comfortable with Linux development, Git, CMake, and CI/CD workflows

· Familiarity with real-time constraints and performance-critical code

· MS or higher in Robotics, Computer Science, Mechanical Engineering, or a related field

· 3+ years of professional experience developing software for robotic systems mindset

· Thrives in a fast-paced startup, comfortable owning projects end-to-end

· Passionate about building robots that work in the real world, not just in simulation

· Strong debugging instincts — can trace a problem from unexpected robot behavior back

through transforms, timing, and sensor data

· Comfortable with in-office collaboration (5 days/week in Campbell, CA)

Value Add

· Experience with ROS/ROS2 or similar robotics middleware

· Experience with industrial robotics, robot arms, or manufacturing automation

· Familiarity with motion planning frameworks (MoveIt, OMPL)

· Knowledge of gRPC, Protobuf, or similar IPC frameworks

· Experience with Docker, containerized deployment, and embedded compute (Jetson)

· Exposure to simulation environments (Gazebo, MuJoCo, Isaac Sim)

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