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Senior Software Engineer - Editable Geometry

Job Description - Senior Software Engineer - Editable Geometry

The Geometry Sculpting team is responsible for delivering the core functionalities of our real-time geometry engine. As a Senior Geometry Software Engineer, you will be in charge of developing innovative algorithms for features such as real-time geometry creation and editing, or mesh processing pipeline. You will cover the software development process from planning to release.


You will:



  • Work in a small autonomous team, driving an essential part of the ROBLOX Experience

  • Oversee new feature development from research and prototyping to maintenance

  • Improve the robustness and performance of existing components

  • Be an ambassador for ROBLOX to the industry and the community


You have:



  • Bachelor's, MSc or Ph.D. in Computer Science, engineering, mathematics, or a related field with emphasis on computational geometry

  • Hands-on experience in writing, testing, maintaining efficient C/C++ code

  • Working knowledge of advanced data structures and algorithms design

  • Extensive knowledge of linear algebra concepts (vector and matrix math, numerical solvers) and 3D computational geometry

  • 5+ years of experience with optimization techniques in 3D game engines or real-time graphics/geometry application design

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