A

Software Engineer, Audio

salary Salary :

$115,000 - 140,000 yearly

icon briefcase Job Type : Full Time

Number of Applicants

 : 

000+

Click to reveal the number of candidates who applied for this job.
icon loader
Apply Now
icon loader Apply Now

Let AI Supercharge Your Job Hunt!

JobCopilot scans 500,000+ company career sites daily to find jobs for you

Never miss an opportunity Save hours by auto-filling applications forms Land more interviews with tailored applications
happy man
thunder iconActivate JobCopilot

Job Description - Software Engineer, Audio

Summary  


We are seeking a highly skilled and experienced Software Engineer to join our dynamic team. As a Software Engineer with audio focus, you will be responsible for audio system support, feature development, and project integration.  Optimize workflow and deliver rich content across large-scale dynamic environments.  Develop robust, efficient tech that can support multiple projects. 


 


Core Responsibilities  



  • Design and develop innovative audio features tailored to the gameplay, stories, of our open world games. 



  • Design and implement systems and tools for the audio team’s needs (such as sound propagation, environmental audio, dialogue systems, music, physics systems etc.). 



  • Maintain and optimize existing systems in Unreal Engine to ensure performance and functionality. 



  • Support sound teams in audio implementation workflows. 



  • Coordinate with teams across departments through structured collaboration and communication to promote seamless audio integration. 



  • Work with the sound design team to meet project requirements within performance and memory budgets. 


 


Core Qualifications  



  • Bachelor’s degree in Computer Science or related field or equivalent work experience. 



  • 5+ years of experience in programming within the video game industry. 



  • Strong proficiency in C++ and Unreal engine or other large-scale game engine architecture. 



  • Experience implementing interactive 3D audio in dynamic game-world environments. 



  • Experience with Audiokinetic Wwise or similar real-time audio framework. 



  • Knowledge of game engines and the constraints of game consoles. 



  • Ability to work independently and also within a multidisciplinary team where you can communicate ideas with the sound team and other engineers. 



  • Knowledge of real-world acoustics and sound propagation principles. 



  • Familiar with modern solutions to automated implementation pipelines. 



  • Passion for games, enthusiasm, initiative, and a strong work ethic. 


 


Plus if...  



  • Previous work on AAA titles.  


 


Description  



  • Full-time job with benefits.  



  • Role is on-site in Santa Monica.  


 


Join our talented team and play a crucial role in bringing immersive worlds to life. Together, we will create extraordinary experiences that redefine the boundaries of entertainment. Apply now and contribute to our innovative projects as a Software Engineer with Absurd Ventures.  


The base pay range for this position is $115,000 to $140,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. 


 

Original job Software Engineer, Audio posted on GrabJobs ©. To flag any issues with this job please use the Report Job button on GrabJobs.
Apply Now
Share Job
Share Job

Auto-Apply to Software Engineer Jobs with your AI JobCopilot

thunder icon Auto-Apply with AI

Similar Software Engineer Jobs in the US

GrabJobs is the no1 job portal in the US, connecting you to thousands of jobs fast! Find the best jobs in the US, apply in 1 click and get a job today!

Mobile Apps

Copyright © 2026 Grabjobs Pte.Ltd. All Rights Reserved.