Job Description - Sr Product & Business Mgr, XR Devices
You are energized by pushing the boundaries of immersive media and interactive experiences. You are curious by nature, comfortable navigating ambiguity, and motivated by turning complex technology into compelling products. You can dive deep with research and engineering teams when needed, while consistently elevating discussions through strong product judgment, business acumen, and long‑term thinking. 10+ years of progressive product management experience, with a demonstrated track record of leading successful audio and/or video product strategies for consumer electronics devices—ideally including Smart Glasses, HMDs, or audio wearables. Strong understanding of multimedia systems and AV SoC architectures, as well as mobile displays and camera technologies. Experience collaborating with major consumer electronics SoC suppliers (e.g., Qualcomm, MediaTek, Airoha, BES). Ability to engage deeply with global engineering teams, with experience in embedded software, SDKs, and audio and video technologies. Audio experience should include spatial audio. Video experience should include HDR and 3D technologies. Proven ability to build and scale ecosystems, enabling multiple partners to work together successfully. Strong leadership, strategic thinking, problem‑solving, and communication skills. Willingness and ability to travel domestically and internationally as needed. Bachelor's degree in a relevant field; advanced degree preferred. Own the product lifecycle for a portfolio of XR and wearable device experiences, including product vision, roadmap definition, product‑market fit validation, and execution—ensuring solutions reach the market with the right capabilities at the right time. Serve as the primary bridge between the Entertainment Business Group and the Advanced Technology Group for XR audio and video device products, partnering closely with research teams to translate innovation into scalable offerings. Act as a subject matter expert on XR audio and video technologies for immersive and interactive content capture and playback (e.g., 360° and 6DoF experiences). Develop and communicate business strategy, building alignment and buy‑in across the organization. Partner with Marketing and internal stakeholders to shape and execute impactful go‑to‑market strategies. Own revenue planning and execution for the XR and wearables device portfolio.
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