Job Description - Unity Developer

We’re looking for a Unity Developer to join our simulation team at Excel Driver Services. You’ll contribute to a commercial vehicle training simulation platform running on multi-display simulators and integrated with our learning management system. The majority of this role is focused on backend and application systems: data, networking, and services. You’ll also contribute across the application in areas such as UI, tooling, and scenario development. This is a hands-on, in-person role where you’ll collaborate daily with a tight-knit dev team shipping training technology to real customers.



KEY RESPONSIBILITIES



  • Build and maintain backend and application systems in Unity, including session management, scenario logic, data persistence, and networked features

  • Support multiplayer and instance synchronization across simulators

  • Consume and contribute to APIs connecting the simulation to our web platform and cloud services

  • Contribute across the Unity application as needed, including UI, editor tooling, scenario scripting, and bug fixing

  • Write clean, maintainable C# that conforms to the existing architecture

  • Collaborate with the rendering and physics developers to integrate their systems into the application

  • Participate in team meetings, sprint planning, and code reviews

  • Contribute to documentation and help establish engineering standards for the platform


REQUIRED SKILLS & TECHNOLOGIES



  • C# programming, with a solid grasp of OOP, collections, and async/await

  • Unity fundamentals: MonoBehaviours, ScriptableObjects, scene management, and the Unity lifecycle

  • Experience building at least one complete project in Unity (personal, academic, or professional)

  • Basic understanding of REST APIs and JSON

  • Version control experience (Git or Plastic SCM) and the ability to adopt our branching and review workflow

  • Strong debugging and problem-solving skills

  • Ability to communicate technical decisions clearly to the rest of the team


PREFERRED SKILLS



  • .NET experience, such as ASP.NET Core, Web API, or Entity Framework

  • Basic SQL and data modeling

  • Exposure to multiplayer or networking in Unity (Netcode, Mirror, Photon, or similar)

  • Familiarity with unit testing (NUnit, Unity Test Framework)

  • Familiarity with cloud platforms, especially AWS


WHAT WE’RE LOOKING FOR



  • Someone with strong technical fundamentals and the discipline to build on them

  • Able to move between backend logic, UI, and tooling work as project needs change

  • Reads existing code and architecture before writing new systems

  • Can articulate why a system works, not just that it does

  • Reliable and accountable, with consistent effort and attitude in the workplace

  • Works well both independently and within a team


NICE TO HAVE



  • Background in simulation, learning management systems, or industrial software

  • Familiarity with CI/CD pipelines and multi-platform builds

  • Experience with WebGL builds or browser-to-backend communication

  • A portfolio, GitHub profile, or shipped projects demonstrating your work

  • An interest in the application of emerging AI technology


WORK ENVIRONMENT
This is a full-time, in-person position. You’ll be on-site with the team, working on real projects, and expected to take ownership of your work.



To apply, send your resume and a brief introduction to the hiring team.

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