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VR Software Engineer

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Job Description - VR Software Engineer

Dreamscape Learn, a pioneer in immersive virtual reality learning design, is seeking a Unity programmer to help build and maintain our educational content that is built on our next-generation learning platforms. You’ll work on interactive applications across VR environments, backend systems, and integrations that connect our immersive experiences with real-world learning outcomes.

This role is ideal for a mid-level unity programmer/developer who enjoys tackling technical challenges, writing clean, efficient code, and collaborating closely with a multidisciplinary team of artists, designers, educators, and engineers.

Roles & Responsibilities:

Software Development 

  • Design, develop, and maintain VR/AR applications, backend services, and supporting tools.
  • Write clean, efficient, and reusable code following established best practices.
  • Debug, optimize, and refactor existing code to improve performance and scalability.

Collaboration & Problem-Solving 

  • Work with Product, Design, and Educational Content teams to translate requirements into technical solutions.
  • Collaborate with other engineers on system design, architecture discussions, and code reviews.
  • Participate in team standups, sprint planning, and cross-functional project reviews.

Quality & Reliability 

  • Develop and maintain unit and integration tests to ensure code stability and reliability.
  • Ensure that content products run to specifications on all desired platforms.
  • Help monitor system performance across deployments and assist in troubleshooting production issues.
  • Contribute to documentation, internal tools, and shared coding standards.
  • 3–5 years of professional software development experience, with at least one shipped or production-level project.
  • Proficiency in C# and/or C++, with strong understanding of object-oriented programming and design principles.
  • Experience in using version control for software development
  • Knowledgeable in integrating assets from other departments (Arts, Sound, Animation, etc.) into scene hierarchy
  • Knowledgeable in software design patterns that work well in the Unity applications.
  • Experience using the Unity game engine for interactive or immersive applications.
  • Experience in Unity workflows and package management
  • A strong understanding in the following Unity packages: Render Pipelines, Timelines, Jobs, Burst, uGUI, UI Toolkit, and Addressable
  • Experience developing for VR/AR/XR or other 3D interactive systems.
  • Strong problem-solving skills and an ability to work effectively in a collaborative, cross-functional environment.

Preferred Skills:

  • Familiarity with networking, multiplayer systems, and/or real-time data pipelines.
  • Familiar with AI development tools
  • Experience with using and writing task tickets for scrum workflow
  • Experience in open world environments
  • Experience and/or understanding of Tech Art techniques (shaders, VFXs, etc.)
  • Bachelor’s degree in computer science, Software Engineering, or a related field (or equivalent experience).
  • Compensation $120,000- $130,000 per annum
  • Health/ dental/ vision insurance
  • Employee Assistance Program
  • Unlimited PTO
  • Perks at work

 

Dreamscape Learn is firmly committed to cultivating an inclusive and diverse workplace, and as an equal opportunity employer, we encourage applications from all eligible candidates.

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