Job Description - Digital Music Production Instructor (Part Time, After School, In-Person)
Schedule: Typically 1 hour per week for 10 weeks (after school); exact days/times vary by assignment Location: On-site at a partner school; varies by assignment Start Date: Rolling openings based on school schedules
Position Overview Concorde Education is seeking an engaging, student-centered Digital Music Production Instructor to facilitate a short-format after-school enrichment course for students. This course introduces learners to foundational music production concepts using accessible, school-approved digital audio workstations (DAWs) such as BandLab, Soundtrap, or GarageBand, depending on site technology.
Students learn how to create original music through beat-making, looping, recording, arranging, and basic mixing techniques while developing listening skills, creativity, and collaboration habits.
Instruction should be age-appropriate, classroom-friendly, and aligned with site policies for technology use and content. The instructor will deliver instruction across a typical 10-week cycle, with pacing adapted to student needs and site logistics.
What You Will Teach Students will learn the fundamentals of producing a complete track, including rhythm and beat construction, layering instruments, chord progressions and melodies (intro level), arranging a song structure, and refining sound through basic editing and mixing. Depending on equipment and permissions, students may also record vocals or instruments and learn appropriate microphone and headphone etiquette.
Major Topics Can Include
Introduction to the DAW (BandLab/Soundtrap/GarageBand): interface, tracks, loops, MIDI, and timeline basics
Tempo, time signatures (intro level), and building drum patterns
Loop-based composition and layering (drums, bass, chords, melody)
Basic music theory for producers (rhythm, scales, chords—intro level)
Song structure and arrangement (intro, verse, chorus, bridge, outro)
Recording basics (vocals/instruments as available), editing takes, and timing correction (intro level)
Sound selection and synth/instrument exploration
Effects and processing basics (EQ concepts, reverb, delay—intro level)
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