About Us
Arcade Online is a live platform where players enjoy a growing catalogue of original digital games designed exclusively for the platform, alongside the ability to remotely control real arcade machines.
Our games blend traditional arcade sensibility with modern live-service design, built around events, progression, challenges and real-world rewards.
The Role
We're looking for a Game Designer to own the design of our original titles.
This is a hands-on role that takes games from early concept through prototyping, iteration, balancing, and launch. Working closely with a small team of developers, this role is about finding the fun while establishing the rules, mechanisms, and economies that make arcade games highly accessible, juicy, and replayable.
Our games include a ticket economy - just like a physical arcade, players earn tickets with real-world value based on gameplay outcomes. You won't be expected to arrive knowing this space, but you should be comfortable designing and balancing reward systems, in-game economies, and progression loops.
What You'll Do
- Design original digital arcade games from concept through to launch
- Prototype and iterate gameplay mechanics with a focus on engagement, accessibility, and replayability within the Unity game engine
- Balance difficulty, progression, reward timing, and ticket payout through rigorous testing and analysis
- Design scoring models, bonus mechanics, and progression systems
- Produce clear design documentation, specifications, and economy spreadsheets
- Playtest extensively - identify what's working, what isn't, and drive iteration until it's right
- Analyse player behaviour and game performance post-launch to inform future improvements
- Develop original game concepts and, over time, take ownership of creative direction for new titles
- Support the design of proprietary electromechanical arcade games where relevant
What We're Looking For
- Commercial game design experience, ideally in mobile, casual, arcade or live-service games
- A strong instinct for what makes gameplay satisfying, accessible, and highly replayable
- Experience designing and balancing gameplay systems
- Strong analytical skills; comfortable tuning mechanics using data and structured testing rather than instinct alone
- Experience working closely with software engineers throughout a development cycle
- Able to iterate rapidly, make decisions under uncertainty, and hold a high bar for polish
- Clear communicator - able to document design decisions and specs that a small team can execute against
- Hands-on with game engines (Unity preferred) - you don't need to write code, but you're not afraid to get into the tools
Nice to have
- Live-service or free-to-play mobile games
- In-game economies or virtual reward systems
- Rapid prototyping experience
What Success Looks Like
After your first 12 months, you'll have:
- Shipped multiple original Arcade Online titles
- Taken ownership of gameplay balancing across the digital portfolio
- Established design processes that increase development velocity
- Become the go-to for new gameplay mechanics and original game concepts
- Contributed to games with high engagement, repeat play and commercial performance
Why Join Us
This is a chance to design games in category that doesn’t really exist anywhere else - where arcade mechanics, live-service design and real-world prizes combine into something genuinely novel.
You'll work in a small, highly collaborative team where your decisions have a direct and visible impact on the product.